> For the complete documentation index, see [llms.txt](https://pocolandwhitepaper.gitbook.io/pocoland/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://pocolandwhitepaper.gitbook.io/pocoland/pocoland-nfts/poco.md).

# POCO

### Poco's elements

Gacha (random) mechanic is implemented into Egg hatching, which  results in a Poco (NFT) with:

* 5 Elements: Dark, Light, Fire, Water, Wind
* 5 Class: DPS (Damage per second), Tanker, Healer, Damage Support,  Mage
* 4 Primary Stats: Strength (Damage, HP); Agility (Attack Speed, Armor); Intelligent (Magic Power, Skill Casting Speed, Magic  Resistance); Speed (Speed, Effects turn order during battle)
* 5 Stats from Equipment: Speed, Strength, HP, Intelligence, Critical  Rate
* 3 Skills: 1 Passive skill, 1 Active skill, and 1 Ultimate influenced by Class
* 8 Parts: Eyes, Nose, Mouth, Ears, Skin, Wings, Body, Tail
* 4 Forms: Maiden (level 1 - 29), Mature (30 - 59), Ancient (60 - 89), Divine (90 - 100)
* Arrange the team formation: 4 Pocos to be in your fighting squad (At least 3 characters in a team)
