POCOLAND
  • Getting to know POCOLAND
    • 📔Prologue
    • ☢️Competitors
    • 🎮Gameplay
    • 🌏POCOLAND Ecosystem
    • 🗺️Roadmap
  • POCOLAND NFTs
    • 👾POCO
      • 🌀Evolution & Rank Systems
      • ®️Upgrading Requirements
      • 👥Class System
      • ⏫Leveling System
      • ✡️Stats System
      • 💫Skill System
      • 🤱Breeding System
      • 🔮POCO (NFT) Summon
    • 👨‍🌾POCO CROP
  • Tokenomics
    • 🪙$POCO (Governance Token)
    • 🪙$POCOLOVE (In-game Token)
    • 👾POCO Characters
    • 🪁Equipment
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  1. POCOLAND NFTs

POCO

Poco's elements

Gacha (random) mechanic is implemented into Egg hatching, which results in a Poco (NFT) with:

  • 5 Elements: Dark, Light, Fire, Water, Wind

  • 5 Class: DPS (Damage per second), Tanker, Healer, Damage Support, Mage

  • 4 Primary Stats: Strength (Damage, HP); Agility (Attack Speed, Armor); Intelligent (Magic Power, Skill Casting Speed, Magic Resistance); Speed (Speed, Effects turn order during battle)

  • 5 Stats from Equipment: Speed, Strength, HP, Intelligence, Critical Rate

  • 3 Skills: 1 Passive skill, 1 Active skill, and 1 Ultimate influenced by Class

  • 8 Parts: Eyes, Nose, Mouth, Ears, Skin, Wings, Body, Tail

  • 4 Forms: Maiden (level 1 - 29), Mature (30 - 59), Ancient (60 - 89), Divine (90 - 100)

  • Arrange the team formation: 4 Pocos to be in your fighting squad (At least 3 characters in a team)

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Last updated 2 years ago

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